In this video, the four basic lighting concepts;
direction, intensity, softness and colour (DISC) are explained and applied to a standard interview setup.
- Lights 30-45 degrees to left or right of subject, and 30-45 degrees above.
- Use another light or reflector to bounce light and balance intensity across the face - same lights, fill further away to reduce intensity.
- Add light to the background, and adjust key higher/lower to balance with background.
- Bigger light source = Softer light. Softboxes/umbrellas make the light source bigger. Closer light = softer. Main light close to interview.
- Try to keep one main colour temperature for interview, and remove/change/flag lights to maintain this.
- Hard light created by single light source - creates hard shadow
- Soft light created by diffused light hitting from different angle - shadow falls off at a gradient
- Multiple hard lights causing multiple shadows - diffuser merges them into one
- Negative fill is the opposite of a fill light, used for when turning off a light is not enough.
- Typically a flag placed to stop the light bouncing on the fill side of the shot.
- Every shot adds to ambient light level and fill, unintentionally.
- Increase contrast by adding negative fill.
- Shot size and subject size determines size of negative used from flag to double floppys.
- Use a select paper/foam core bounce to bring up contrast on the face but leave rest in negative.
- Can also help to balance temperature of a fill from a coloured wall.
- Can be used outside as well, but more difficult and need to use larger pieces.
No comments:
Post a Comment